Game Launcher Creator V3 is a Windows editor application. The base application contains features across all versions, such as the Live Drag n Drop Editor, the standard objects, unlimited pages and plugin support. The ability to build and edit your launchers at any time.
Please see our feature comparison list to see which features come with which edition of GLCV3.
GLCV3 is a professional software with many features. We understand some of you may become slightly overwhelmed as to what Edition you may need. We encourage everyone to ask inside our Discord server or email us directly if you have any questions or need guidance. You can also contact us via the live chat button at the bottom of your screen.
Features
Gamer
Indie
Dev
A Fully fledged Drag n Drop Windows Editor. (?) Fully featured Drag and Drop Windows software editor application to design and edit your game launchers with.
Images, Buttons, Text Boxes, Videos, GIFs. (?) All the standard objects needed to build a game launcher including images, buttons, videos, GIFs and text strings.
You can assign actions to be performed at certain events in your launcher. (?) You can assign unlimited actions to button clicks and other events including global events in your launcher, except Gamer Edition which is limited to 1 action per event.
How many pages you can have inside your launcher project. (?) The amount of pages you can create inside your custom game launcher, which is unlimited for all Editions.
Support for additional plugins. (?) Support for future plugins. Official plugins and third party plugins.
Define your own custom/optional hover and click SFX. (?) The ability to use sound effects for object hovers and clicks.
Store your launcher images and videos in the cloud. (?) Use Cloud Content such as Images and Videos directly inside your game launcher window, streamed directly from your webserver.
A simple and efficient game update system. (?) A simple and generic update window to check if any updates are available and if there is, download an the update (installer) and run it.
Choose from a plethora of custom mouse icons and cursors to use inside your launchers. (?) The ability to show a custom cursor image inside your game launcher (including button hover).
Query online scripts and text files and show the results inside your launcher. (?) Query Strings allow you to ping a PHP file (or API script) and return some data (or information) to show inside your launcher in the form of a text string. For example, the player count of a game server.
Allows for you to load and save data from a local INI file from your launcher. (?) Combined with the text box object (and some other objects), you can load and save data to a local INI file.
Send dynamic parameters to your query strings online from your user's computer / launcher. (?) Send custom parameters to the PHP query strings (above) to append queries on the end. (Example: https://mysite.com/player_count_script.php?server=this_server
Create or Import your own launcher executable icon. (?) This powerful feature enables you to use your own icons for your game launcher executable build.
Update a real-time news ticker in your launcher direct from your webserver. (?) With this object you can display a newsticker which is either static text or can be dynamic from your webserver (ability to update it in real-time).
Send real-time toast notifications to your users running your launcher. (?) Prompt your users with toast notifications that appear in Windows. Completely customizable.
Configure and setup a live, built-in file patching system for your game. (?) Our advanced game file patching system. The patching system enables you to update your game files and mods on a file-by-file basis with super-fast speeds.
Enable patch compression for your game patches, equalling faster downloads. (?) Compress your game update files by up to 90% with the built-in file compression. This will save patching time and will decrease the size of your game update.
Send commandline switches to the patcher for a wide array of advanced options. (?) You can send additional commandline switches to the patching system. This enables advanced features such as multiple servers, storing your patch configuration online, game versioning and much more.
Super-Boost your patching system with more workers and multiple downloads. (?) Parallel patching will super-boost your game patching speeds by increasing the amount of workers and multiple file downloads.
Create and use dynamic variables for use in your custom game launcher. (?) Dynamic and Custom variables enable you to create, edit, set and parse custom variable names to use in query strings, text strings and much more.
Display custom tooltip text with custom timers when the user hovers over objects. (?) Display custom tooltips (like this) when your user hovers over an object.
Conditional buttons allows you to specify certain conditions before a button is enabled and/or visible. (?) Disable and/or hide particular buttons until a certain condition is rendered true (such as an update is available).
Enable Discord Rich Presence live and direct inside your Game Launcher. (?) Discord's Rich Presence can be enabled right inside your Game Launcher.
Enable sending of launcher and patch debug logs and reports from your users to be emailed directly to you. (?) Send information emails regarding your user's patching if they have problems so you can get direct reports of any issues.
Advanced Images object allows you to GET a PHP query or PING a server/ip/domain and set an image based on the query response. (?) Tooltip content
Customize and display text boxes inside your launchers. (?) A text box object inside your launcher. You can customize the options of how it is displayed. You can also use what the user has input as a custom variable and you can also save and load the data with INI support.
Protect your launcher information by encrypting it so your users can't read it. (?) Encryption allows you to hide all the sensitive information inside the data file for your game launcher. This is included in the Developer Edition and available as a plugin for other Editions.
You have the ability to create launchers for other users and/or resell launchers. (?) You are only permitted to use GLCV3 for commercial reselling with the Developer Edition as this clause comes as part of the Developer license. You are not permitted to resell launchers under Gamer or Indie editions and in doing so, could result in your license being terminated.
Instant access after payment to the download and your license key(s). (?) As soon as your purchase is complete, you get immediate access to download the software and you will get your license key immediately. No Waiting!
Software updates for 12 months, then optional subscription. (?) When you purchase GLCV3, you get a lifetime license to use the software (forever). However, software updates are on an optional subscription. Should you choose to renew after a year, you will continue to receive software updates. Should you cancel, you will not be entitled to any further updates until you renew your subscription. You will get your first 12 months of software updates for free. With this being said, don't worry, you still have full access to use the software even if you don't renew.
Priority Support in our Discord support server with other users and staff members. (?) You will get priority support through our Discord server. This means you get to join our private support channels where you can speak to other users, support staff and the developers.
A license to use the software to build and edit your launchers, forever! (?) Your license permits you to use the software forever. Whether you are still under subscription or not, you will always have access to the software to build and edit your game launchers.
Price is in ($) USD.
Lifetime license to use.
Includes 12 months updates and priority support. (?) Enjoy a lifetime license to use the software and enjoy 12 months of free software updates and priority Discord support. If you choose not to renew after 12 months, you can still use the full software to continue building and editing your game launchers.
Features
Gamer
Indie
Dev
A Fully fledged Drag n Drop Windows Editor. (?) Fully featured Drag and Drop Windows software editor application to design and edit your game launchers with.
Images, Buttons, Text Boxes, Videos, GIFs. (?) All the standard objects needed to build a game launcher including images, buttons, videos, GIFs and text strings.
You can assign actions to be performed at certain events in your launcher. (?) You can assign unlimited actions to button clicks and other events including global events in your launcher, except Gamer Edition which is limited to 1 action per event.
How many pages you can have inside your launcher project. (?) The amount of pages you can create inside your custom game launcher, which is unlimited for all Editions.
Support for additional plugins. (?) Support for future plugins. Official plugins and third party plugins.
Define your own custom/optional hover and click SFX. (?) The ability to use sound effects for object hovers and clicks.
Store your launcher images and videos in the cloud. (?) Use Cloud Content such as Images and Videos directly inside your game launcher window, streamed directly from your webserver.
A simple and efficient game update system. (?) A simple and generic update window to check if any updates are available and if there is, download an the update (installer) and run it.
Choose from a plethora of custom mouse icons and cursors to use inside your launchers. (?) The ability to show a custom cursor image inside your game launcher (including button hover).
Query online scripts and text files and show the results inside your launcher. (?) Query Strings allow you to ping a PHP file (or API script) and return some data (or information) to show inside your launcher in the form of a text string. For example, the player count of a game server.
Allows for you to load and save data from a local INI file from your launcher. (?) Combined with the text box object (and some other objects), you can load and save data to a local INI file.
Send dynamic parameters to your query strings online from your user's computer / launcher. (?) Send custom parameters to the PHP query strings (above) to append queries on the end. (Example: https://mysite.com/player_count_script.php?server=this_server
Create or Import your own launcher executable icon. (?) This powerful feature enables you to use your own icons for your game launcher executable build.
Update a real-time news ticker in your launcher direct from your webserver. (?) With this object you can display a newsticker which is either static text or can be dynamic from your webserver (ability to update it in real-time).
Send real-time toast notifications to your users running your launcher. (?) Prompt your users with toast notifications that appear in Windows. Completely customizable.
Configure and setup a live, built-in file patching system for your game. (?) Our advanced game file patching system. The patching system enables you to update your game files and mods on a file-by-file basis with super-fast speeds.
Enable patch compression for your game patches, equalling faster downloads. (?) Compress your game update files by up to 90% with the built-in file compression. This will save patching time and will decrease the size of your game update.
Send commandline switches to the patcher for a wide array of advanced options. (?) You can send additional commandline switches to the patching system. This enables advanced features such as multiple servers, storing your patch configuration online, game versioning and much more.
Super-Boost your patching system with more workers and multiple downloads. (?) Parallel patching will super-boost your game patching speeds by increasing the amount of workers and multiple file downloads.
Create and use dynamic variables for use in your custom game launcher. (?) Dynamic and Custom variables enable you to create, edit, set and parse custom variable names to use in query strings, text strings and much more.
Display custom tooltip text with custom timers when the user hovers over objects. (?) Display custom tooltips (like this) when your user hovers over an object.
Conditional buttons allows you to specify certain conditions before a button is enabled and/or visible. (?) Disable and/or hide particular buttons until a certain condition is rendered true (such as an update is available).
Enable Discord Rich Presence live and direct inside your Game Launcher. (?) Discord's Rich Presence can be enabled right inside your Game Launcher.
Enable sending of launcher and patch debug logs and reports from your users to be emailed directly to you. (?) Send information emails regarding your user's patching if they have problems so you can get direct reports of any issues.
Advanced Images object allows you to GET a PHP query or PING a server/ip/domain and set an image based on the query response. (?) Tooltip content
Customize and display text boxes inside your launchers. (?) A text box object inside your launcher. You can customize the options of how it is displayed. You can also use what the user has input as a custom variable and you can also save and load the data with INI support.
Protect your launcher information by encrypting it so your users can't read it. (?) Encryption allows you to hide all the sensitive information inside the data file for your game launcher. This is included in the Developer Edition and available as a plugin for other Editions.
You have the ability to create launchers for other users and/or resell launchers. (?) You are only permitted to use GLCV3 for commercial reselling with the Developer Edition as this clause comes as part of the Developer license. You are not permitted to resell launchers under Gamer or Indie editions and in doing so, could result in your license being terminated.
Instant access after payment to the download and your license key(s). (?) As soon as your purchase is complete, you get immediate access to download the software and you will get your license key immediately. No Waiting!
Software updates for 12 months, then optional subscription. (?) When you purchase GLCV3, you get a lifetime license to use the software (forever). However, software updates are on an optional subscription. Should you choose to renew after a year, you will continue to receive software updates. Should you cancel, you will not be entitled to any further updates until you renew your subscription. You will get your first 12 months of software updates for free. With this being said, don't worry, you still have full access to use the software even if you don't renew.
Priority Support in our Discord support server with other users and staff members. (?) You will get priority support through our Discord server. This means you get to join our private support channels where you can speak to other users, support staff and the developers.
A license to use the software to build and edit your launchers, forever! (?) Your license permits you to use the software forever. Whether you are still under subscription or not, you will always have access to the software to build and edit your game launchers.
Price is in ($) USD.
Lifetime license to use.
Includes 12 months updates and priority support. (?) Enjoy a lifetime license to use the software and enjoy 12 months of free software updates and priority Discord support. If you choose not to renew after 12 months, you can still use the full software to continue building and editing your game launchers.
- Instant Access
- Free Updates
- Priority Support
- Lifetime License
Secure Payments
The ByteBox Media store is secured with a 256-bit encryption certificate ensuring all of your information is sent securely.
We do not store any of your payment information on our servers. We are protected by PayPal and Stripe for payment security.
Our Stats
Years Development
Game Launcher Creator has been pro-actively developed and built upon for over 5 years.
Updates
Delivering regular software updates, new features and bug fixes to our users.
Users
Over 5,000 users have downloaded and use our software since 2018.
Launchers Built
Collectively, our users have designed and built over 12,000 game launchers to date.
A rough guide to the edition you may need
Due to the power of Game Launcher Creator V3, there are a lot of features to display. We are aware some of you may become slightly overwhelmed as to which edition you actually require. Click the button below to popup a series of quick questions that might help. If you’re still at a loose end, feel free to email us or ask in our Discord server.
Which Edition do you require?
Whilst we could not possibly cover every single potential scenario here, we have set a few example flow questions for you to get the gist of which edition of GLCv3 you would require.
If you have something specific you wish to ask, you can ask our live chat support team (bottom right corner) or you can ask inside our Discord server here.
Alternatively, you can look at our feature comparison here or you can email us directly.
Purpose of Launcher
What do you want to build a launcher for?
Example
An Existing Game: A Game that already exists and/or isn't your own developed game. Games like Minecraft, GTA V, Rust, ARMA III etc.
Own Development: A Game you have designed and/or developed yourself.
An Existing Game
Minecraft/GTA/Rust etc.
Own Development
My own Game Development
Event Action(s)
How many actions per button click or per event do you need to happen at once?
Example
[One Per Event]: If your user clicks a button, perform one action (ie: launch game).
[More than One Per Event]: If your user clicks a button, perform more than one action (ie: Launch Game > Minimize launcher > Change launcher page).
One per event
More than 1 per event
Patching System
Do you require the ability to patch your game on a file-by-file basis?
Yes
No
Dynamic & Custom Variables
Do you need the ability to get, send and use dynamic variables in your query strings or texts? Or create your own custom queries?
Example
Custom Variable Defined: %%username%%
Defined From: [User input from Textbox]
Send to: Query String online
The above example allows your user to put some text in a textbox and then you can send this text as part of a query string. As an example:
https://mysite.com/this_script.php?username=%%username%%
Yes
No
Patch Compression
Do you need the ability to compress your game update files?
Example
With patch compression, GLCV3 will scan over your update files and apply LZMA2 compression.
On our tests, we managed to get some game updates down from 1.2GB to 200mb.
Yes
No
Frequently Asked Questions
Yes. When you purchase any edition of GLCV3 you are purchasing a lifetime, single-user license to use the software.
Your license key entitles you to install and use the software forever.
When you purchase any edition of GLCV3 (except perpetual), you are granted 12 months of software updates and priority support in our Discord server.
You can choose to renew your subscription or cancel.
If you choose to renew, you will get a further 12 months of software updates and a further 12 months of priority support.
If you cancel, you can still use the software to edit and build your launchers, you just won't receive any further software updates until you re-activate your subscription.
You will still receive support via email and the support website including the forums.
When you select an Edition of GLCV3 to purchase, you are purchasing a lifetime, single-user license.
This means you are purchasing the software with a license to use the software forever.
Included in your initial purchase is 12 months of software updates and priority Discord support.
When your initial 12 months is up, you can continue to subscribe and receive weekly/monthly software updates, including new features and maintain priority support.
If you choose not to renew your subscription, you will still have a license to continue using the software forever, you just won't receive any updates or new features until you renew your subscription.
So you will always have access to the software to continue building launchers and editing your existing launchers no matter what.
No. Your license key is a single-user license key which means it must only be installed, activated and used by the person who purchased the license key.
You must not share your key with anyone else, including family, friends and colleagues.
Doing so, may result in your license key being suspended or terminated.
You must purchase a copy for each user in your team up to 3 users.
For teams of 4 or more users, please contact us and we can arrange a discounted team license.
Priority support is via our official Discord support server.
You will always have priority support for the first 12 months and after that, whilst your subscription is active for GLCV3.
Once your priority support has finished, you are still entitled to full support via our support website, forums and email.
Alternatively, you can upgrade to our VIP Support membership on Discord for 24/7/365 VIP support. This is instantly available as soon as you subscribe.
Yes, you can cancel, pause or resume your update and support subscription at any time.
You are under no obligation to keep it running.
However, we do strongly advise that you don't cancel your first renewal until at least two weeks before the renewal date. Cancelling your subscription you have already paid for, may result in you not receiving your first 12 months of updates and/or support.
You will be sent an email from us two weeks prior to it renewing, to remind you.
Yes, you may upgrade at any time.
However, upgrades are not handled automatically via our store. You must contact us in order to upgrade your Edition of GLCV3.
Downgrades are not possible.
Yes. V1 and V2 users will always get support from us forever.
You can access V1 and V2 support via our support website and via the forums.
There is no upgrade discount for V1 or V2 users at this time.
There was a window 3 months prior to V3 release and all users were sent an email with a discount code in.
This is a major version update after 4 years of GLCV2 release.
You can only purchase most Editions from our official website here (gamelaunchercreator.com) or our official store (byteboxmedia.store).
The only editions you can purchase outside of our realm is the perpetual edition and they are only available at The TGC Store and the Clickteam store.
No. The templates are there to get you going if you need a layout.
If you have your own launcher design, you can simply choose the blank template and build your own design in GLCV3.
Even if you do decide to use a template, you can still create your own design.
Yes. As always we strive to bring as much content to you as possible.
We have hired a bunch of experienced and very talented designers who are creating templates all the time.
From Minecraft to FiveM, from Steam to Valheim and lots of custom development templates.
Yes. You can create your own templates within GLCV3 and export them for others to use.
You can share these templates however you like.
You can share them with others, the community or even list it on our store to sell.
GLCV3 harnesses a lot of power as a base product. It has all the features you see advertised on the website.
However, this time, we decided to open a whole new door and allow other developers to create plugins (or addons) that extend the power and possibilities of Game Launcher Creator.
Sure you can.
If you are experienced in C++, C#, Electron or Java, anything is possible.
If you wish to be able to develop a plugin, check out the Plugin Development section on our support site.
Yes.
Some future features that we create may get integrated into the editions of GLCV3, or we may decide to list it as a plugin.
Either way, we will be developing many more features and exciting new objects looking to the future of GLCV3.