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Product Tour

Game Launcher Creator V3 is a professional custom game launcher development software.

Our software boasts many professional features and is easy to use for beginners, intermediate and even advanced users. You can take a look at our virtual tour and we encourage you to browse through our website including our features and feature comparison pages.

Features

Check out the full list of available features in Game Launcher Creator V3

Feature Comparison

Compare Editions of Game Launcher Creator to see which one suits you

Screenshots / Videos

Take a look at our software and get a feel for how it works

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Product Tour

Welcome to the virtual tour of Game Launcher Creator V3.

This is a brief overview of our software product. You can skip to the next step by clicking the down arrow.

The Main Interface

This is the main interface for our game launcher editing software. Hover over the Red+ icons for info on what that section does.

GLCV3 Software Interface

Moving Objects

You can freely drag and move objects with your mouse inside the real-time editor.
You can also use the keyboard and use grid-based or pixel-perfect movement.

Resizing Objects

You can instantly resize your object directly inside the editor.
You can also use pixel perfect resizing and actual numbers if you wish.

Cloning Objects

You can duplicate or clone objects easily by simply clicking the ‘Clone Object’ button in the editor toolbar.

Locking Objects

Easily lock and unlock objects so you don’t accidentally click or select them.
Locking is saved to the project file so when you re-load, they will remain locked until you unlock them.

Object Properties

Easily access the settings for an object quickly by selecting the object then clicking the settings button in the editor toolbar.

Object Alignment

Quickly align your objects at the click of a mouse button.

patch settings

Easy and Quick Settings

Quickly access and easily edit settings for everything like your update system, patching system and launcher settings using dialogs.

Full Unicode Support

Both the Editor and the Runtime support full Unicode characters. Effectively, any language used around the world.

flags

Conditional Logic and Event Actions

With all editions, you can use launcher conditions and global events to stipulate what happens when certain condition(s) are met.

For example, User Clicks Button or An Update Is Available or Start of Page, are all events.

You can specify what should happen when particular events occur inside your launcher. Giving you the complete freedom and power to construct your ideal custom game launcher.

Update Example

Update Available
– Open Patching System
—- Send commandline parameters (/W1 /S1)
– Minimize Launcher

Button Click Example

User Clicks Button_01
– Mute Launcher Music
– Minimize Launcher
– Run Local EXE (mygame.exe)

Page Start Example

Start of Page
– Show Launch Button
– Play Launcher Music
– Download File

The fastest Game Patching System in the world

Game Launcher Creator V3 contains the world’s fastest game file patching system to date.

AOPS2 is the engine behind the magic and we have developed and refined this system over 6 years.

You can now harness the full power of AOPS2 inside your game launchers to provide world-class, super-boosted game updates.

patcher 1

Fully Integrated

The patching system is fully integrated and allows you to design your own patching page inside your launcher.

Multi-Threaded Downloads

Experience the fastest downloads of your game files ever with a brand new library for the new patching system.

Rapid Deployment

You can rapidly deploy a new patch for your game from within GLCV3 itself in just a few clicks of the mouse.

Advanced PHP Query Strings

Interact with online PHP scripts and databases to send and retrieve data to and from your launcher.

This powerful system enables you to and and receive data and do stuff with that data.

Full PHP Support

Simply ping a script online and let it return some data or send some data to your server and let it return data.

Data Return Values

Brand new Data Return Values let you specify what to do with particular data that is return from a script.

Launcher Login

Launcher login is completely possible with GLCV3 and you can do stuff with user data returned from the logged in user.

Dynamic and Custom Variables

Use, Set and Parse static and dynamic variables from your user’s computer and input.

You can use system variables to get pathnames and more.

You can also setup your own custom variables to use the data to parse alongside PHP queries.

System Variables

Pretty much any values/strings used inside your launcher can be used in a dynamic text string by simply including the variable.

Display Versioning

You can use variables such as version information by simply using %LOCALVERSION% and %REMOTEVERSION% in your text strings.

Instant Parsing

GLCV3’s super-fast runtime means all variables are parsed at the speed of light so no matter where you use them, they’re instantly display.

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Game Launcher Creator V3

Be the Creator. The Developer.

Terms and Conditions

Game Launcher Creator V3 is a Windows software product developed by ByteBox Media Ltd.

When you purchase a license for Game Launcher Creator V3, you are purchasing a single-user, lifetime license.

This means you are entitled to lifetime use of the software version you have purchased.

When you checkout to purchase, you agree to our terms and conditions at our online store. Furthermore, upon installing the software to your computer and activating the license key, you also agree to the EULA (End User License Agreement).

Your purchase and your use of the software is tied to the terms and conditions set out at the checkout and in the EULA.

End User License Agreement (EULA)

End-User License Agreement (EULA) of Game Launcher Creator V3 (GLCV3).

This End-User License Agreement (“EULA”) is a legal agreement between you and ByteBox Media.

This EULA agreement governs your acquisition and use of our Game Launcher Creator software (“Software”) directly from ByteBox Media or indirectly through a ByteBox Media authorized reseller or distributor (a “Reseller”).

Please read this EULA agreement carefully before completing the installation process and using the Game Launcher Creator software. It provides a license to use the Game Launcher Creator software and contains warranty information and liability disclaimers.

If you register for a free trial of the Game Launcher Creator software, this EULA agreement will also govern that trial. By clicking “accept” or installing and/or using the Game Launcher Creator software, you are confirming your acceptance of the Software and agreeing to become bound by the terms of this EULA agreement.

If you are entering into this EULA agreement on behalf of a company or other legal entity, you represent that you have the authority to bind such entity and its affiliates to these terms and conditions. If you do not have such authority or if you do not agree with the terms and conditions of this EULA agreement, do not install or use the Software, and you must not accept this EULA agreement.

This EULA agreement shall apply only to the Software supplied by ByteBox Media herewith regardless of whether other software is referred to or described herein. The terms also apply to any ByteBox Media updates, supplements, Internet-based services, and support services for the Software, unless other terms accompany those items on delivery. If so, those terms apply.

License Grant
ByteBox Media hereby grants you a personal, non-transferable, non-exclusive licence to use the Game Launcher Creator V3 software on your devices in accordance with the terms of this EULA agreement.

You are permitted to load the Game Launcher Creator software (for example a PC, laptop, mobile or tablet) under your control. You are responsible for ensuring your device meets the minimum requirements of the Game Launcher Creator software.

You are not permitted to share your license key with anybody. Each license key is a single-user license to be used by the individual named on the purchase receipt. Any sharing of keys will be a violation of this End User License Agreement and the additional terms set out at https://gamelaunchercreator.com/terms/ will be terminated and banned by us, with no refunds.

Please ensure the software contains the features you are expecting before installing and activating the license and using the software. Once a license is installed and activated (used) refunds will not be permitted. As per the terms and conditions at https://gamelaunchercreator.com/terms/ agreed to by you upon checkout, you ensure you have checked the most recent features available of GLCV3.

You are not permitted to:

Edit, alter, modify, adapt, translate or otherwise change the whole or any part of the Software nor permit the whole or any part of the Software to be combined with or become incorporated in any other software, nor decompile, disassemble or reverse engineer the Software or attempt to do any such things
Reproduce, copy, distribute, resell or otherwise use the Software for any commercial purpose.

Allow any third party to use the Software on behalf of or for the benefit of any third party
Use the Software in any way which breaches any applicable local, national or international law
use the Software for any purpose that ByteBox Media considers is a breach of this EULA agreement.

Intellectual Property and Ownership
ByteBox Media shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of ByteBox Media.

Licenses are issued in the form of a serial number generated upon purchase. This serial number is not to be shared, distributed or altered. You must keep your serial number safe. If it is found in the wild (ie: attached to a forum post, torrent, download or shared in any way) it will be banned and no refunds issued.

You are not permitted to change the launcher icon outside of the GLCV3 editing environment. You will void your license in doing so.

You are permitted to use GLCV3 to create custom launchers for your own personal and commercial game projects. You are not permitted to use GLCV3 to create launchers for other people, companies or users. You are not permitted to use GLCV3 for the purpose of a SaaS such as Fiverr.

ByteBox Media reserves the right to grant licences to use the Software to third parties.

Termination
This EULA agreement is effective from the date you first use the Software and shall continue until terminated. You may terminate it at any time upon written notice to ByteBox Media.

It will also terminate immediately if you fail to comply with any term of this EULA agreement. Upon such termination, the licenses granted by this EULA agreement will immediately terminate and you agree to stop all access and use of the Software. The provisions that by their nature continue and survive will survive any termination of this EULA agreement.

You are not permitted to change any of the files that come with the installation including the editor and/or the launcher files except your project file and settings files. Modifying the binary information, the binary executables or any file belonging to the GLCV3 installation or runtime of the launcher, outside of the GLCV3 editing environment can result in your license being terminated.

DISCLAIMER OF WARRANTY.
THE SOFTWARE AND THE ACCOMPANYING FILES ARE PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, BYTEBOX MEDIA DISCLAIMS ALL WARRANTIES, EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF PERFORMANCE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL BYTEBOX MEDIA BE LIABLE FOR ANY DIRECT, INDIRECT, CONSEQUENTIAL OR INCIDENTAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION OR LOSS OF BUSINESS INFORMATION) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF BYTEBOX MEDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

Governing Law
This EULA agreement, and any dispute arising out of or in connection with this EULA agreement, shall be governed by and construed in accordance with the laws of England.

Affiliate Program

The affiliate program for Game Launcher Creator V3 is a private affiliate program at the moment.

If you wish to contact us regarding this, please email us directly.

Copyrights

Game Launcher Creator V3 (GLCV3) Copyright © 2017 – 2023 ByteBox Media Ltd.

We have specific guidelines on the use of our branding including, but not limited to, images, logos and software screenshots.

Some trademarks and brands used throughout our network are copyright of their respective owners.

We are not affiliated with, endorsed by nor partnered with any other company outside of our partners page.

Our software product contains only material copyright to ByteBox Media Ltd or our partners. We do not affiliate with CFX, FiveM, RageMP, AltM. We neither endorse use of private or illegally modified servers and we certainly do not endorse illegal downloads or modification of files.

Our software is a standalone software that does not modify any game files, game servers or configuration files. We do not inject any files, nor modify any memory footprints or allocations.

You can view our full copyright and trademark notices here.

You can contact our legal team here.

Privacy Policies

ByteBox Media Ltd follows all regulatory instructions for privacy across our entire network of websites. Your data is secure and private. You can click the cookie button to review cookie settings for this website and any of our network websites.

You can also click the button here to view our global privacy policy which applies across our network of websites and this domain.

You can always contact us via email if you ever have any concerns and we would be happy to correspond with you.

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