Take a look at some screenshots of our software.
You can get a feel of how our software looks and feels. Don’t forget to also checkout our video section.
Pixel Perfect Movement
The GLCV3 editor is completely at your disposal.
You can choose any grid size you want and even use pixel-perfect movement inside the editor itself.
There are no limits to the use of movement.
The GLCV3 editor now includes free, in-editor resizing.
You can simply select any object, click on resize and then use any of the handles to resize your object in real-time inside the editor.
Duplication and Cloning
You can freely and easily duplicate or clone an object inside the GLCV3 editor.
This is handy if you have a series of objects which are the same or similar in size and properties.
It makes cloning too easy!
The GLCV3 editor allows you to lock objects on any layer.
It will also save the ‘lock state’ to the project file meaning when you re-open your project to resume editing, locked objects will still remain locked until unlocked.
Objects properties are now accessible from directly inside the editor itself.
You can also call the object properties from the top toolbar and from the right-hand window pane.
The GLCV3 live editor contains all the familiar features of Windows editors such as left, center and right alignment at the click of a button.
From the top toolbar you can quickly align objects to any position and you use the built-in grid system.