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Connect to Custom FiveM Server

FiveM is a very popular GTA V modification allowing for custom servers, meaning you can control, run, manage and share or make private, your very own Grand Theft Auto V servers. There are many pros and cons to this, but mostly pros. Let’s take a look here, at how you can connect to a custom FiveM server.

Click here to see how to connect to a FiveM Server with GLC V2

Connecting to a FiveM Server

FiveM has a good development team behind it, their framework allows for pretty much a flawless and seamless way to connect to FiveM servers, however, there are a few ways you can tailor the connection to a FiveM server, both server and clientside.

Here is the standard protocol template for connecting a FiveM server…

fivem://connect/IP

This is what is called a URI Scheme. A Uniform Resource Identifier allows you to register this protocol within Windows, making fivem: the protocol. These are pretty easy to setup, infact very easy and simple. You as a FiveM server admin, don’t even need to deal with URI schemes or registering the handles. We are just explaining here what they are and how they’re setup.

When a user installs FiveM, the FiveM installer automatically sets up the URI scheme registration within the Windows registry.

The connect part is the command sent to FiveM, so you’re effectively telling FiveM to ‘connect’ and the final part, IP is the IP address and port of the FiveM server to connect to.

Private FiveM Server

By default, your FiveM server will ping the masterlist, which means players can browse and join your server just from looking at the masterlist but you can prevent this from happening by hiding it from the masterlist, effectively making it a secret FiveM server.

To prevent your server from appearing within the FiveM masterlist, simply open up your server.cfg (configuration file) and removing the hash…

# disable announcing? clear out the master by uncommenting this
#sv_master1 “”

Removing the # before sv_master1 “” means your server will send a blank entry to the master list, thus removing it from the public listings.

GTA V FiveM Custom Launcher

Protecting your FiveM Server

You can further protect your private FiveM server by simply adding a server password to it. So if your server is a development server or a private, friends-only server then you can simply get the user to enter the password, otherwise entry to the server is denied.

You could even go as far as creating a proxy-based server, but that is not for this helpful article.

Connect from a Custom Game Launcher

Now you know how to connect to a FiveM server and have seen how it all works, you can now use Game Launcher Creator V2 to create your own custom FiveM server launcher for your gameworld.

You simply insert a button from the Object Tool Panel and select ‘Go to a Webpage’ and in the Action Parameters, you simply type in the connection URL as we described above.

fivem://connect/145.239.204.119:30120

Now when you distribute your custom game launchers, the user simply clicks the button and is able to connect directly to your GTA V FiveM server.

It really is as simple as that and we have thousands of users, using GLC V2 to create their own custom game launchers for their servers.

To build your own Custom FiveM Launchers click here.

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Users Worldwide

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Launchers Built

Terms and Conditions

Game Launcher Creator V3 is a Windows software product developed by ByteBox Media Ltd.

When you purchase a license for Game Launcher Creator V3, you are purchasing a single-user, lifetime license.

This means you are entitled to lifetime use of the software version you have purchased.

When you checkout to purchase, you agree to our terms and conditions at our online store. Furthermore, upon installing the software to your computer and activating the license key, you also agree to the EULA (End User License Agreement).

Your purchase and your use of the software is tied to the terms and conditions set out at the checkout and in the EULA.

End User License Agreement (EULA)

End-User License Agreement (EULA) of Game Launcher Creator V3 (GLCV3).

This End-User License Agreement (“EULA”) is a legal agreement between you and ByteBox Media.

This EULA agreement governs your acquisition and use of our Game Launcher Creator software (“Software”) directly from ByteBox Media or indirectly through a ByteBox Media authorized reseller or distributor (a “Reseller”).

Please read this EULA agreement carefully before completing the installation process and using the Game Launcher Creator software. It provides a license to use the Game Launcher Creator software and contains warranty information and liability disclaimers.

If you register for a free trial of the Game Launcher Creator software, this EULA agreement will also govern that trial. By clicking “accept” or installing and/or using the Game Launcher Creator software, you are confirming your acceptance of the Software and agreeing to become bound by the terms of this EULA agreement.

If you are entering into this EULA agreement on behalf of a company or other legal entity, you represent that you have the authority to bind such entity and its affiliates to these terms and conditions. If you do not have such authority or if you do not agree with the terms and conditions of this EULA agreement, do not install or use the Software, and you must not accept this EULA agreement.

This EULA agreement shall apply only to the Software supplied by ByteBox Media herewith regardless of whether other software is referred to or described herein. The terms also apply to any ByteBox Media updates, supplements, Internet-based services, and support services for the Software, unless other terms accompany those items on delivery. If so, those terms apply.

License Grant
ByteBox Media hereby grants you a personal, non-transferable, non-exclusive licence to use the Game Launcher Creator V3 software on your devices in accordance with the terms of this EULA agreement.

You are permitted to load the Game Launcher Creator software (for example a PC, laptop, mobile or tablet) under your control. You are responsible for ensuring your device meets the minimum requirements of the Game Launcher Creator software.

You are not permitted to share your license key with anybody. Each license key is a single-user license to be used by the individual named on the purchase receipt. Any sharing of keys will be a violation of this End User License Agreement and the additional terms set out at https://gamelaunchercreator.com/terms/ will be terminated and banned by us, with no refunds.

Please ensure the software contains the features you are expecting before installing and activating the license and using the software. Once a license is installed and activated (used) refunds will not be permitted. As per the terms and conditions at https://gamelaunchercreator.com/terms/ agreed to by you upon checkout, you ensure you have checked the most recent features available of GLCV3.

You are not permitted to:

Edit, alter, modify, adapt, translate or otherwise change the whole or any part of the Software nor permit the whole or any part of the Software to be combined with or become incorporated in any other software, nor decompile, disassemble or reverse engineer the Software or attempt to do any such things
Reproduce, copy, distribute, resell or otherwise use the Software for any commercial purpose.

Allow any third party to use the Software on behalf of or for the benefit of any third party
Use the Software in any way which breaches any applicable local, national or international law
use the Software for any purpose that ByteBox Media considers is a breach of this EULA agreement.

Intellectual Property and Ownership
ByteBox Media shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of ByteBox Media.

Licenses are issued in the form of a serial number generated upon purchase. This serial number is not to be shared, distributed or altered. You must keep your serial number safe. If it is found in the wild (ie: attached to a forum post, torrent, download or shared in any way) it will be banned and no refunds issued.

You are not permitted to change the launcher icon outside of the GLCV3 editing environment. You will void your license in doing so.

You are permitted to use GLCV3 to create custom launchers for your own personal and commercial game projects. You are not permitted to use GLCV3 to create launchers for other people, companies or users. You are not permitted to use GLCV3 for the purpose of a SaaS such as Fiverr.

ByteBox Media reserves the right to grant licences to use the Software to third parties.

Termination
This EULA agreement is effective from the date you first use the Software and shall continue until terminated. You may terminate it at any time upon written notice to ByteBox Media.

It will also terminate immediately if you fail to comply with any term of this EULA agreement. Upon such termination, the licenses granted by this EULA agreement will immediately terminate and you agree to stop all access and use of the Software. The provisions that by their nature continue and survive will survive any termination of this EULA agreement.

You are not permitted to change any of the files that come with the installation including the editor and/or the launcher files except your project file and settings files. Modifying the binary information, the binary executables or any file belonging to the GLCV3 installation or runtime of the launcher, outside of the GLCV3 editing environment can result in your license being terminated.

DISCLAIMER OF WARRANTY.
THE SOFTWARE AND THE ACCOMPANYING FILES ARE PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, BYTEBOX MEDIA DISCLAIMS ALL WARRANTIES, EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF PERFORMANCE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL BYTEBOX MEDIA BE LIABLE FOR ANY DIRECT, INDIRECT, CONSEQUENTIAL OR INCIDENTAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION OR LOSS OF BUSINESS INFORMATION) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF BYTEBOX MEDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

Governing Law
This EULA agreement, and any dispute arising out of or in connection with this EULA agreement, shall be governed by and construed in accordance with the laws of England.

Affiliate Program

The affiliate program for Game Launcher Creator V3 is a private affiliate program at the moment.

If you wish to contact us regarding this, please email us directly.

Copyrights

Game Launcher Creator V3 (GLCV3) Copyright © 2017 – 2023 ByteBox Media Ltd.

We have specific guidelines on the use of our branding including, but not limited to, images, logos and software screenshots.

Some trademarks and brands used throughout our network are copyright of their respective owners.

We are not affiliated with, endorsed by nor partnered with any other company outside of our partners page.

Our software product contains only material copyright to ByteBox Media Ltd or our partners. We do not affiliate with CFX, FiveM, RageMP, AltM. We neither endorse use of private or illegally modified servers and we certainly do not endorse illegal downloads or modification of files.

Our software is a standalone software that does not modify any game files, game servers or configuration files. We do not inject any files, nor modify any memory footprints or allocations.

You can view our full copyright and trademark notices here.

You can contact our legal team here.

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You can also click the button here to view our global privacy policy which applies across our network of websites and this domain.

You can always contact us via email if you ever have any concerns and we would be happy to correspond with you.

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