Be the Creator. The Developer.

Custom Launchers & Patching Systems for Custom C++ Games

There's never been an easier way to design and develop your own professional custom game launcher for any Custom C++ developed game or application than Game Launcher Creator.

Zero-Code Interface Event Action System Dynamic Variables Cloud Patching Native Windows™ Binary Native MacOS .app Native Linux Binary Standalone Executable
game launcher creator - custom c++ workspace
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SPECIAL OFFER

Developer Edition Bundle

Game Launcher Creator is currently on a Special Offer for Indies, Game Developers and Studios.

Be The Developer

Advanced Developer Capabilities

Game Launcher Creator enables both beginners and experienced developers to construct professional game launchers using native data engines and logical flow control.

sys.events

Event Action System

Define an action or a sequence of actions to execute instantly when a user interacts with a button, rendering custom logic natively.

sys.global

Global Events

Access background trigger points around your launcher system, such as startup or shutdown, to create a truly interactive state machine.

sys.logic

Advanced Logic & DOM

Stack commands, manipulate UI objects mid-sequence, read external APIs, and halt execution flows conditionally based on live checks.

sys.vars

Dynamic Variables

Utilize pre-defined system variables or initialize your own custom variables in memory to route data seamlessly throughout your launcher.

Unity
Unreal Engine
Godot
GameMaker
Clickteam Fusion
Custom C++
Unity
Unreal Engine
Godot
GameMaker
Clickteam Fusion
Custom C++
Inside The Editor

Visual Design. Native Power.

Take a look at how easily you can construct your launcher without writing a single line of code.

Drag & Drop Interface

Visually place buttons, images, and videos exactly where you want them.

Event Action System

Link complex logic and execute commands instantly on events everywhere.

Custom Styling

Customise every single object with advanced and custom styling.

Variable System

Create, Edit and Manipulate variables at runtime to manage data.

Asset Libraries

Import your own assets or use our extensive built-in library for free.

Game Launcher Creator - Editor Preview

You Design the Interface.
We Handle the Game Patching.

The ultimate power couple. Inject the LaunchBoost plugin directly into your Game Launcher Creator project to deploy professional, high-speed game patching seamlessly.

100% Free GLC Plugin
Active LaunchBoost.io Subscription Required
GLC Developer Edition Recommended

Silent Mode & TCP Pipeline

LaunchBoost runs invisibly in the background. It streams real-time delta-patching data directly to your launcher's variables via a local TCP socket. Just bind %patch_progress% to your UI elements for a flawless, native update experience.

Custom Custom C++ Game Launcher
Initializing LaunchBoost Engine... -- MB/s
0%
Developer Edition Exclusive

Native Logic Engine

Go beyond basic buttons. The Native Event Action System gives you the power to build complex, conditional sequences specifically tailored to your Custom C++ deployment without writing a single line of code.

Stack & Manage Sequences

Stack an infinite number of actions to run sequentially. Check your studio's API, read local configs, and launch your Custom C++ binary in one continuous flow.

Dynamic Variables & Halt Points

Compare runtime variables instantly. Halt the launch sequence if essential game files are missing or if your server is flagged as offline.

Native Data Parsing

Read and write JSON, XML, or INI files directly to the user's disk to manage Custom C++ player preferences and save data natively.

Flow: Play Button onClick
01
Get Value From JSON Path Target: api.studio.com/custom c++_status
02
Compare a Variable If %server_status% != "online" -> HALT
03
Set Object Property Change status_label to "Launching..."
04
Launch Application Execute Custom C++_Win64_Shipping.exe
Data Routing Engine

Dynamic Variables

Static launchers are a thing of the past. Inject real-time data into your Custom C++ launcher using our powerful Variable Engine. Read local system stats, parse remote APIs, and bind data seamlessly across your entire project.

Bind to Object Properties

Map any variable directly to your UI. Tell a text label to display %player_name% or bind a progress bar to %download_percent% for real-time updates without writing loops.

Dynamic Paths & URLs

Never hardcode a path again. Use system variables like %appdata% or custom variables in your Event Actions to target dynamic installation directories or remote API endpoints.

System & Custom Memory

Access dozens of pre-built system variables (CPU, RAM, OS Version) or initialize your own custom variables in memory to pass data between pages and sequences.

Live Variable Inspector
Variable Name Current Value (Memory)
%sys_os%
"Windows 11 (10.0.22621)"
%install_dir%
"C:\Games\Custom C++_Project"
%patch_progress%
0
%server_status%
"ONLINE"
UI Text Label Binding:
Updating Game Files... 0%
The Arsenal

Design Without Constraints

Explore the comprehensive library of drag-and-drop elements. Click any object in the toolbox below to inspect its capabilities.

Basic Elements
Interface & Inputs
Advanced & API
Object Inspector

Text Label

Standard Edition

Highly customizable static text elements with full font, color, and alignment control.

Object Capabilities:
  • Custom Fonts
  • Shadows
  • Auto-Scaling
Modular Architecture

Power-Up with Plugins

Expand your Custom C++ launcher's capabilities with native integrations, advanced monetization tools, and direct server connections.

Important Note on Plugins: To keep the core Developer Edition lightweight and affordable, most Plugins are modular add-ons. While some (like Steam and LaunchBoost) are free, others may require a separate premium purchase or external subscription.

LaunchBoost.io Patching

High-speed, embedded game updates.

The ultimate power couple. Inject the LaunchBoost plugin directly into your project to create fully custom, embedded update experiences without writing a single line of code. Note: While the plugin is free, a LaunchBoost subscription is required.

  • Silent Background Mode: Download and patch files invisibly without clunky popups.
  • Delta Patching: Only download files that have changed, saving massive bandwidth.
  • Variable Binding: Stream patch progress directly to your custom launcher progress bars via TCP.

Launcher Login System

The ultimate membership ecosystem.

Transform your launcher into a fully-fledged membership portal. Host the secure web-script on your own domain and control exactly who has access to your game, updates, and community features.

  • Native Features: Users can sign up and log in directly from your custom launcher. No coding.
  • Role-Based Access: Restrict specific pages, objects, downloads or game launches depending on the user's assigned role.
  • Self-Hosted Security: 100% data ownership. You host the backend PHP/MySQL script.

Discord Rich Presence

Keep your community engaged.

Broadcast your game to the world. The Discord Rich Presence plugin links your launcher to the Discord client, showing friends exactly what your players are up to inside your server or game.

  • Dynamic States: Update presence from "In Main Menu" to "Playing on Server #1".
  • Custom Artwork: Display your game's logo and custom tooltips on user profiles.
  • Time Tracking: Show exactly how long a player has been active in your session.

Steam Bridge

Seamlessly interface with the Steamworks API.

Configure the connection to your Steam game server. The App ID is required for the launcher to identify the game client, allowing you to build launchers for custom GMod, ARK, or dedicated Steam deployments.

  • App ID Binding: Automatically verify game ownership and trigger the Steam bootstrapper.
  • Server IP & Port: Route players directly into your dedicated server instance.
  • Workshop Support: Trigger workshop content downloads prior to launch.

Minecraft Pro

Direct connectivity for Java & Bedrock Servers.

Designed specifically for modpack creators and server networks. The Minecraft plugin allows your launcher to communicate directly with your game server before the user even hits play.

  • Live Server Pinging: Display real-time MOTD and active player counts on your launcher.
  • Direct Connect: Launch the game and bypass the multiplayer menu straight into your server.
  • Forge & Fabric: Full support for the most popular modding APIs.

FiveM Connect

The ultimate tool for GTA V roleplay communities.

Bypass the chaotic public server browser. Give your community a dedicated FiveM Launcher that streams your latest server rules, Discord updates, and connects them directly into your city.

  • Cfx.re Integration: Connect directly using your server details.
  • Live Queue Status: Pull data from your server to display current queue lengths in the UI.
  • Cache Clearing: Add automated 'Clear Cache' buttons to resolve player connection issues.

System Specifications

Engineered using a high-performance architecture, Game Launcher Creator builds natively across multiple platforms.

Windows
macOS
Linux
  • Processor & RAMModern Dual-Core / 4GB RAM
  • Display Resolution1080p Minimum Recommended
  • Storage Space~50MB Disk Space required
  • ConnectivityActive Internet Connection
Community Hub

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Say "Hello" to the newest developers building custom launchers for Custom C++.

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Instant Access

Upgrade Your Deployment

Join thousands of studios deploying their games faster. Choose the plan that fits your studio's workflow.

Developer Edition

Custom C++ Pro Bundle

Everything you need to deploy a professional Custom C++ launcher.

  • Full Access to Events-Action Logic System
  • Special Developer Objects
  • Steam Integration
  • Custom CSS Injection Engine
  • Exclusive Developer-Only Templates
  • LaunchBoost.io Patch Plugin Free
  • Native Variable Routing & API Parsing
  • Manage up to 5 Launcher Projects
  • Dedicated Developer Support
  • Cross-Platform Editor
GLC Editor
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$300

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+ LaunchBoost.io Plugin (100% Discount)
+ Steam Bridge Plugin (100% Discount)
Made with ❤️ in the UK Flag by Bytedox Media since 2017.
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Got Questions?

Frequently Asked Questions

Not at all! While your game is built natively in Custom C++, your custom launcher is constructed using our zero-code, drag-and-drop visual editor. You control the logic flow using our native Event Action system without compiling any launcher-side code.
Yes. You can easily pass standard arguments like -windowed, -debug, or any custom string parameters directly from the launcher into your compiled executable's int main(int argc, char* argv[]) upon launch.
Absolutely. Whether your game uses custom packaged archive files or hundreds of loose .png, .obj, and .dll files, our LaunchBoost integration handles your bespoke file structures and delta-patching flawlessly.
Yes. Game Launcher Creator acts as an independent execution layer. It seamlessly boots your final Windows binary file regardless of the compiler or toolchain (Visual Studio, CMake, Ninja) you used.
Yes. When you publish an update to the launcher itself (such as changing the background image or adding a new button), our system automatically updates the launcher for all of your users upon their next boot.
Yes! You can use the WebView object to embed full external web pages, HTML5 elements, cash shops, or live leaderboards right inside the launcher interface using a Chromium-based engine.
The Game Launcher Creator Editor is fully compatible with Windows, macOS, and Linux. You can design your launcher on your preferred operating system.
Absolutely. You can import your own background images, button graphics, transparent UI elements, MP4 videos, and custom fonts to ensure the launcher matches your game's exact branding.
Yes. There are no license restraints. The only limitation is, only one IP can be logged into the editor at any one time. You are free to share your account amongst teams.
LaunchBoost.io is our very own Patching software. It is a separate software product but we have developed a free plugin to integrate your patching directly into your game launchers.
We have developed a very special Custom CSS feature. It allows you to style and animate the look and feel of components beyond the primitive properties. We have coded support for external libraries, for example you can import Fonts and Icon packages like Font Awesome. You are free to try other libraries but we can't make any guarantees.

Custom Custom C++ Launchers

Building a game or custom engine natively in Custom C++ provides developers with the ultimate control over hardware, memory management, and system architecture. For studios and technical developers looking to bypass the overhead of off-the-shelf commercial engines, writing a custom framework ensures that every cycle of the CPU and byte of RAM is fully optimized for your specific project needs.

At the core of native development is the freedom to construct your own technology stack. Whether you are using windowing libraries like SDL2, SFML, or GLFW, or directly interfacing with low-level rendering APIs such as Vulkan, DirectX 12, or OpenGL, C++ gives you the power to craft high-performance logic, multithreaded systems, and bespoke asset pipelines from the ground up.

Visually, a Custom C++ project is only limited by your graphics programming capabilities. From building a lightweight 2D rendering framework for a retro platformer to engineering a state-of-the-art 3D renderer featuring compute shaders and real-time ray tracing, native development allows technical artists and engine programmers to push the absolute limits of modern GPUs.

However, completing your custom binary is only half the battle. Distributing a raw executable alongside a loose folder full of assets, configuration INI files, and dynamic-link libraries (.dlls) does not provide a polished user experience. Providing a seamless, branded onboarding interface is crucial for player retention, delivering patch notes, and managing dependencies like Visual C++ Redistributables.

This is where designing a Custom Custom C++ Launcher becomes essential. A dedicated launcher acts as the ultimate gateway to your application, allowing you to showcase live news feeds, patch notes, and server statuses before the player even executes your main binary. It ensures that your users are always running the latest build by silently handling background updates and delta-patching your custom file formats.

Historically, building a Custom Game Launcher Custom C++ developers could rely on meant wrestling with frameworks like ImGui, Qt, or spinning up an electron wrapper—stealing valuable development sprints from the core game engine. Now, with Game Launcher Creator Developer Edition, programmers can visually design, logic-route, and deploy a native, lightning-fast Windows launcher in a matter of hours, complete with dynamic variables, Discord integrations, and LaunchBoost patching capabilities.

Documentation & Tutorials

We know how important it is to get up and running quickly. That's why we have written extensive documentation and video tutorials.

Tutorials Video Guides Discord Support
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Ready to Elevate Your Studio?

Stop wasting development time on a custom launcher and update system. Get Game Launcher Creator today.

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